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Basic MovesEdit

All Variations:

  • [ ↓ + 1 ] - Unsure (low punch) { 2.00% }
  • [ 2 ] - You-mad (reaching gut punch) { 2.22% }
  • [ ← + 2 ] - Thrust (underhand double fist) { 3.00% }
  • [ → + 2 + 4 ] - Wanderer (step swipe and face jab) { 4.00% }
  • [ ↓ + 2 ] - Lightweight { 12.00% }
  • [ 3 ] - Feel This! (quick rapid jabs) { 4.00% }
  • [ → + 3 ] - Sweep { 2.55% }
  • [ ↓ + 3 ] - Split { 5.00% }
  • [ 4 ] - Hazard (gut kick) { 5.00% }
  • [ ↓ + 4 ] - Emerge (low energy blast) { 3.11% }

Nunchaku Additions and Alterations:

  • [ 1 ] - Wrecker (nunchaku swing) { 2.00% }
  • [ → + 1 ] - Stretched (nunchaku reach) { 1.95% }
  • [ ↑ + 2 ] - Sidewinder (uppercutting nunchaku) { 4.12% }
  • [ ← + 4 ] - Charge Up (low wrist roll, increases damage of following nunchaku attack) { 5.00% (to 9.00%) }

Breakdance Additions and Alterations:

  • [ 1 ] - Musical (high swing) { 2.00% }
  • [ ← + 1 ] - Stretched-Out (sweep) { 2.00% (4.00%) }
  • [ → + 3 ] - Trip-Up { 4.50% (6.00) }
  • [ ← + 4 ] - Drop Kick (chargeable for fire) { 3.00% (to 6.69% , instant in Dragon's Feet) }
  • [ → + 4 ] - Capoeira Stance
    • [ 1 ] - Vingativa (parry) { 6.00% }
    • [ 2 ] - Rasteira (low kick) { 4.11% (6.00%) }
    • [ → + 2 ] - Pãio de Mão (pop up) { 5.13% (7.00%) }
    • [ 3 ] - Chapa em Pé (mid gut kick) { 5.26% (7.00%) }
    • [ 4 ] - Armada (back spin kick) { 6.00% }
    • [ ← + 4 ] - Macaco (evade)
    • [ ↓ + 4 ] - Meia Lua de Compasso (back spin kick, from low) { 6.76% (9.00%) }
  • [ ↓ + 4 ] - Low Hand Spin { 5.00% (6.50%) }

Enlightened Additions and Alterations:

  • [ 1 ] - Light Fist (mid punch) { 2.00% }
  • [ → + 1 ] - White Belt (high chop) { 2.00% }
  • [ ← + 4 ] - Meditate (floats, legs crossed, avoid low projectiles)

Air AttacksEdit

All Variations:

  • [ 1 ] - Jump Front Punch (jump-in) = { 5.00% }
  • [ 2 ] - Jump Back Punch (jump-in) = { 5.00% }
  • [ 1 / 2 ] - Jump Up Punch (neutral jump) = { 7.00% }
  • [ 3 ] - Jump Front Kick (jump-in) = { 7.00% }
  • [ 4 ] - Jump Back Kick (jump-in) = { 7.00% }
  • [ 3 / 4 ] - Jump Up Kick (neutral jump) = { 7.00% }

CombosEdit

All Variations:

  • [ 2 , 2 ] - Dig Deep (reaching gut punch) { 4.90% }×
  • [ → + 2 + 4 , ↑ + 1 ] - Freedom (uppercut, does not pop up) { 8.79% }
  • [ → + 2 + 4 , ↑ + 1 , 3 ] - Read It... (one handstand kick) { 11.24% }×
  • [ → + 2 + 4 , ↑ + 1 , 3 , 3 ] - ...And Weep (one handstand power kick) { 15.48% }
  • [ 3 , 1 ] - Zeus (energy push) { 6.50% }
  • [ 3 , 1 , 3 ] - Spring Kick (MKA Charge Kick) { 10.75% }

Nunchaku Additions and Alterations:

  • [ 1 , 1 + 3 ] - Wrist Roll { 6.11% }
  • [ 1 , 1 + 3 , → + 4 ] - Batter'd (heavy swing) { 9.26% }
  • [ → + 1 , 1 ] - Get Loose (swing to face) { 5.27% }
  • [ → + 1 , 1 , 1 ] - Discovered (nunchaku swing) { 6.95% }
  • [ → + 1 , 1 , 1 , 4 ] - Roundhouse (roundhouse kick) { 9.44% }
  • [ → + 1 , 1 , 2 ] - Clip'd (strong swing) { 7.28% }
  • [ → + 1 , 2 ] - Clip'd { 5.51% }
  • [ → + 2 , 1 , → + 1 (hold) ] - Ring (nunchaku spin) { 7.86% (to 9.50%) }
  • [ → + 2 , 1 , → + 1 , 4 (hold) ] - Circus (nunchaku spin) { 10.00% (to 13.35%) }
  • [ → + 2 , 1 , → + 1 , 4 , → + 4 ] - Batter'd { 12.29% (to 16.00%) }

Breakdance Additions and Alterations:

  • [ 1 , 2 ] - Gurkha Jab (high jab) { 6.00% }
  • [ 1 , 2 , 1 ] - Shaolin Jab (chest punch) { 7.90% }
  • [ 1 , 2 , 1 , 3 + 2 ] Rapid (flurry punches) { 9.00% }×
  • [ 1 , 2 , 1 , 3 + 2 , 1 ] - Endgame (backflip) { 12.20% }
  • [ 1 , ↓ + 4 ] - Lost (sweep) { 4.76% (6.00%) }×
  • [ 2 , 2 , 1 ] - Scissor Kick { 6.00% (7.80%) }
  • [ 2 , 2 , 1 , ↓ + 1 ] - Leg Lift (Rising Heel) { 8.50% (11.07%) }
  • [ → + 4 , 3 , ↓ + 3 ] - Override (sweep) { 8.00% (10.10% }
  • [ → + 4 , 3 , 4 ] - Shaolin Roar (front flip, pop-up) { 7.50% (11.00%) }

Enlightenment Additions and Alterations:

  • [ 1 , 1 ] - Throat-Buster (throat punch) { 4.82% }
  • [ 1 , 1 , 1 ] - Nose-Buster (high punch) { 7.14% }
  • [ 1 , 1 , 1 , ← + 4 ] - Back to Back (grab, MKA throw) { 14.00% }
  • [ 1 , 1 , 2 ] - Power Wall (two hand energy push) { 8.00% }
  • [ 1 , 2 ] - Green Belt (quick jab) { 4.44% }×
  • [ 1 , 2 , 4 ] - Blue Belt (pop up kick) { 8.00% }
  • [ → + 1 , 2 ] - Green Belt (high elbow) { 5.22% }×
  • [ → + 1 , 2 , 4 ] - Blue Belt (low kick) { 7.95% }×
  • [ 2 , 2 , ← + 4 ] - Superb (hammer swing up, pop up) { 8.00% }
  • [ 2 , 2 , → + 4 ] - Clobbered (hammer swing down) { 9.09% }
  • [ 2 , 2 , 4 ] - Jet Kick (side kick) { 7.34% }
  • [ 2 , 2 , 4 , 3 ] - Enlightened (power kick) { 9.21% }
  • [ 4 , 3 ] - Enlightened { 8.00% }
  • [ 4 , 4 ] - Jet Kick { 7.50% }
  • [ 4 , 4 , ← + 2 ] - Heavy Load (low kick) { 9.00% }

Special MovesEdit

All Stances:

  • [ ↓ , → , 4 ] - Charge Kick { min damage = 7.80% , max damage = 10.50% (instant max in Dragon's Feet) }
    • [ ↓ , → , 4 + 5 ] - Nomad Kick { min damage 10.50% , max damage 15.00% (instant max in Dragon's Feet) }
  • [ → , ↓ , 2 ] - Grand Master Swipe { 4.92% (8.00%) }
  • [ ↓ , → , 4 ] - Tornado { 7.21% (9.73%) }
  • [ ← , → , 3 ] - Slide { 5.11% (7.00%) }
    • [ 2 ] - { 7.00% (9.00%) }
    • [ 3 ] - { 7.10% (9.50%) }
    • [ ← , → , 3 + 5 ] - Skid Marks { 8.02% (9.78%) }
  • [ ↓ + 4 ] - Dive Bomb { 4.62% (7.50%) }
    • [ ↓ + 4 + 5 ] - Gurkha Bomb { 6.74% (10.00%) }

Breakdance:

  • [ → , ← , 3 ] - Dragon's Feet

Enlightenment:

  • [ ↓ , ↓ , 2 ] - Qigong
  • [ ↓ , ↓ , 3 ] - Heightened

FatalitiesEdit

  • ...
  • ...
1 - Square (PS) / X (XBox)
2 - Triangle (PS) / Y (XBox)
3 - X (PS) / A (XBox)
4 - Circle (PS) / B (XBox)
5 - R2 (PS) / RT (XBox)
6 - R1 (PS) / RB (XBox)
7 - L2 (PS) / LT (XBox)
× - Special Cancelleable Combo
ᴏ - Hits Overhead
ʜ - Hits High
ᴍ - Hits Mid
ʟ - Hits Low

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