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This is the sequel to Mortal Kombat vs DC Universe.

Story[]

Main article: Mortal Kombat Vs. DC Universe 2's Story Mode

The Mortal Kombat Universe has changed since the conclusion of MK vs DC. Heroes have fallen and a new generation of Kombatants must carry the burden of protecting the realm from invasion. Shinnok's mother, Kronika, and her daughter, Cetrion; seek allies from the other realms to aid them in their Konquest of Earthrealm. Kronika bridges an alliance with the galactic super-villain, Darkseid; in the hopes that the two can merge the realms for mutual benefit.

Sensing a new merger of the Realms, Raiden decides to make contact with his allies in the Earth-One in preparation for the coming war. The rage had returned to both dimensions. New allegiances and rivalries will be formed; among friends and foes.

Story Mode Chapters[]

The story of Mortal Kombat Vs. DC Universe 2 is told in 24 Chapters. The Kombatants skins can be purchased in the store or earned from chapters by earning an SSS+ (Flawless Victory, perfect Fatal Blow, no losses)

Mortal Kombat vs DC Universe 2

Kombatants []

Playable []

Mortal Kombat

  • Scorpion
  • Sub-Zero
  • Liu Kang
  • Frost
  • Erron Black
  • Mileena
  • Skarlet
  • Sindel
  • Kabal
  • Sektor
  • Kano
  • Jax Briggs
  • Raiden
  • Smoke
  • Nightwolf
  • Kitana
  • Kung Lao
  • Johnny Cage
  • Ermac
  • Cassie Cage
  • Sonya Blade
  • Cyrax
  • Jade
  • Sheeva
  • Noob Saibot
  • Fujin
  • Jacqui Briggs
  • Shang Tsung
  • Kronika (Boss)



DC Universe

  • Batman
  • Batman Beyond
  • Deathstroke
  • Nightwing
  • Red Tornado
  • Supergirl
  • Black Lightning
  • Thunder
  • Batwoman
  • Cyborg
  • Bane
  • Catwoman
  • Wonder Woman
  • Dr. Fate
  • Godspeed
  • XS
  • Firestorm
  • The Arkham Knight
  • Harley Quinn
  • Lobo
  • Vibe
  • Lex Luthor
  • Black Canary
  • Booster Gold
  • Starfire
  • Vigilante
  • Guardian
  • Mr. Freeze
  • The Batman Who Laughs
  • Darkseid (Boss)



Final Boss

  • Kroni-Seid (Mixed)

 Rivals[]

Scorpion vs. Batman

Sub-Zero vs. Nightwing

Cassie Cage vs. Batwoman

Mileena vs. Harley Quinn

Raiden vs. Black Lightning

Liu Kang vs. Godspeed

Jax Briggs vs. Cyborg

Jacqui Briggs vs. XS

Kitana vs. Wonder Woman

Jade vs. Supergirl

Sonya Blade vs. Catwoman (sometimes Batwoman)

Kung Lao vs. Vibe

Johnny Cage vs. Booster Gold

DLC skins[]

Mortal Kombat

  • Wicked Witch Jade
  • Spec Ops Scorpion
  • Kold War Skarlet
  • Immortal Kung Lao
  • MK9 Sonya
  • Brawler Cassie Cage
  • Cyber Smoke



DCU

  • Hellboy Lobo
  • Dark Knight Rises Catwoman
  • Tactical Armor Batman
  • DC Rebirth Black Lightning
  • Suicide Squad Harley Quinn
  • Brave and The Bold Red Tornado
  • Samurai Deathstroke

Arenas[]

  • Fortress of Solitude
  • Gotham City
  • Metropolis
  • Themyscira
  • The Watchtower
  • The Dead Woods
  • The Sky Temple
  • Lin Kuei Palace
  • Outworld Market
  • Special Forces Lab
  • The Batcave
  • S.T.A.R. Labs
  • Shirai Ryu fire garden
  • Black Dragon strip club
  • Outworld
  • Shao Kahn's battle arena
  • The Hourglass
  • Shaolin Monk Temple
  • Kharon's Ship

Gameplay[]

Gameplay has carried over from MK11 and Injustice 2. Fighting occurs on a 2-D plane, with the ability to interact with background elements such as projectiles or springboards. Due to the introduction of X-RAY attacks from the previous installments, the X-RAY carries over to MK v DCU 2. At the first indicator of the meter, the player is allowed to perform an interrupt action by performing a perfect block. The second indicator allows for the player to actuate their RAGE meter. A player in RAGE acts identically to the previous MK vs DCU, it protects a player from being stunned and boosts a character's damage potential. The maximum indicator allows for the X-RAY move; which allows a character to perform a series of damaging attacks for a large portion of the damage.

In Story Mode, players again join aside. Since this time the heroes and villains band together instead of with their separate universes; the heroes and villains are collaborating beyond their two universes to come out on top. Independent villains like Eclipso are using the heroes and villains RAGE against each other; while other characters simply fight to prove dominance. The main campaign focuses on 16 chapters that drive the plot of the campaign to its conclusion.

The ladder also makes a return, featuring a sub-boss of either Darkseid or Kronika, the final boss of Kroni-Seid, and an animated ending for each character. Training mode allows players to hone their skills with their chosen character. The Fatality Practice Mode returns, renamed Finisher Practice, where the button combinations for the Fatality/Heroic Brutality are shown above, and a green square on the ground indicates the correct distance for the finisher to work. If the player moves away from the square, it turns red, indicating that the Fatality/Heroic Brutality will not be executed. This time, either finisher can be selected instead of only showing the first finisher, which required players to pause the game and look for the alternate finisher in the move list. Lastly, the Krypt is available from the start with alternate costumes, concept art, development videos, and more to purchase. Alternate costumes/DLC skins can also be earned with an SSS+ during chapters. (see description of SSS+ on the Story Mode Chapters section)

Just like in the previous games, DC Comics heroes will not end fights with Fatality, but their Heroic Brutality will be much more violent than the previous ones, and may even tear off their opponent's body parts, or lock him up in an agonizing manner, but without killing in the end. DC villains and Mortal Kombat characters will be able to apply Fatality as brutal as MK11.

And it will also have the return of Friendship, being able to be used by almost all the characters of the game, with the exception of the Sub-Boss and the final Boss.

Character Designs[]

Mortal Kombat characters[]

DC characters[]

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